Inspiration can come from a lot of places. Characters are essential to story-telling. Some believe that the story comes from strong characters - and some believe that characters compliment a pregenerated plot. I've written both ways, and I don't have a preference at this point.
A writer should get a good handle on the major characters of a story, and will probably know more about those characters than the reader ever will from reading the story.
That's ok.
Using a set of well-rounded characters that you can understand will make for believable interactions and conversations. For the dialog alone, it's worth doing a little leg work and figuring out who these people really are.
But... what's the easiest way to create a complete history for an imaginary person? I direct you to the dark and mysterious world of Dungeons and Dragons.
Character Creation is a much-discussed topic in the role playing community. The stereotype of the shirtless barbarian murdering hordes of monsters and stealing their shit is by no means inaccurate, but it doesn't apply across the board. Sometimes playing a character is as much fun as winning hordes of treasure and having sex with decapitated orc heads.
Either way, next time you consider writing a story, try building your characters first, and working around THEM. Might be interesting.
Subscribe to:
Post Comments (Atom)

No comments:
Post a Comment